I do agree that most people lean towards buying things they are comfortable with. And yes games like Bioshock, Heavenly Sword, and upcomingAssasins Creed all have concrete storyline's (I'm hoping thats the case with the later). But from from watching the video they seem to point fingers mainly at the huge money makers. Games like GTA, more recently Gears of War, and the Unreal Tourney's. These games seem to be top on the list of violent games most people buy. Putting it into that persepctive, though, I'll agree it's a bit of a stretch to say the killing in games are senseless, cause to us there is a reason to kill, albeit, the side missions or the nonlinearity of some games.
So in playing devils advocate, let's see it from the Japanese perspective. They don't play games unless it has story or strategy and overall reason to even spend the money to play the game. However, you can't help but feel that there is reason to believe we still have alot of catching up to do in terms of the quality of our software? EA would be the best example of throwing out games like dumpster trucks filled with garbage going to the landfills (game stores). So I think this is one thing I can agree with in terms of where we are in terms of actually producing quality games.
Aside from that I think the discussion was geared towards the macroeconomic scale of things in terms of what consumers respond to. And well, I'd say it's still good discussion whether you disagree or not.
So in playing devils advocate, let's see it from the Japanese perspective. They don't play games unless it has story or strategy and overall reason to even spend the money to play the game. However, you can't help but feel that there is reason to believe we still have alot of catching up to do in terms of the quality of our software? EA would be the best example of throwing out games like dumpster trucks filled with garbage going to the landfills (game stores). So I think this is one thing I can agree with in terms of where we are in terms of actually producing quality games.
Aside from that I think the discussion was geared towards the macroeconomic scale of things in terms of what consumers respond to. And well, I'd say it's still good discussion whether you disagree or not.


